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	<title>Comments for BlindGiRl</title>
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	<link>http://blindgirl.co.uk</link>
	<description>A game by GLPeas</description>
	<lastBuildDate>Wed, 26 May 2010 21:08:55 +0000</lastBuildDate>
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		<title>Comment on Review and thanks from NewbReview by Joefeesh</title>
		<link>http://blindgirl.co.uk/2010/05/06/review-and-thanks-from-newbreview/#comment-38</link>
		<dc:creator><![CDATA[Joefeesh]]></dc:creator>
		<pubDate>Wed, 26 May 2010 21:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://blindgirl.co.uk/?p=148#comment-38</guid>
		<description><![CDATA[The 5/5 was greatly deserved. 

My little boy still talks about it and wants to find somewhere else that has red and green circles/signs that we can use to play BlindGiRl Live again. I may have to get my craft skills on and start making some BlindGiRl monsters for us to play with.]]></description>
		<content:encoded><![CDATA[<p>The 5/5 was greatly deserved. </p>
<p>My little boy still talks about it and wants to find somewhere else that has red and green circles/signs that we can use to play BlindGiRl Live again. I may have to get my craft skills on and start making some BlindGiRl monsters for us to play with.</p>
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		<title>Comment on BlindGiRl Tech: The Doppler Effect by glpeas</title>
		<link>http://blindgirl.co.uk/2010/03/29/blindgirl-tech-the-doppler-effect/#comment-5</link>
		<dc:creator><![CDATA[glpeas]]></dc:creator>
		<pubDate>Wed, 31 Mar 2010 09:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://blindgirl.co.uk/?p=100#comment-5</guid>
		<description><![CDATA[Very interesting you should say that, Joefeesh. We actually looked at the A-Level physics curriculum when putting BlindGiRl together. We&#039;ve very interested in games that &#039;do good&#039; in one way or another and toyed with the idea of BlindGiRl being a learning game which teaches the science of waves. In the end, we weren&#039;t able to integrate it exactly how we wanted, so we&#039;re using this site to help cover the teaching part instead (Hence the &#039;tech&#039; updates).]]></description>
		<content:encoded><![CDATA[<p>Very interesting you should say that, Joefeesh. We actually looked at the A-Level physics curriculum when putting BlindGiRl together. We&#8217;ve very interested in games that &#8216;do good&#8217; in one way or another and toyed with the idea of BlindGiRl being a learning game which teaches the science of waves. In the end, we weren&#8217;t able to integrate it exactly how we wanted, so we&#8217;re using this site to help cover the teaching part instead (Hence the &#8216;tech&#8217; updates).</p>
]]></content:encoded>
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		<title>Comment on BlindGiRl Tech: The Doppler Effect by Joefeesh</title>
		<link>http://blindgirl.co.uk/2010/03/29/blindgirl-tech-the-doppler-effect/#comment-4</link>
		<dc:creator><![CDATA[Joefeesh]]></dc:creator>
		<pubDate>Tue, 30 Mar 2010 21:54:40 +0000</pubDate>
		<guid isPermaLink="false">http://blindgirl.co.uk/?p=100#comment-4</guid>
		<description><![CDATA[This should be in classrooms. Although the kids may just end up messing around with it. Might be too much fun for kids in this country. 

Definitely would be a cool way to teach kids and college students about wave science though. Things like this come up in the GCSE/A-Level curriculum.

Customizeable levels with this game would allow many experiments to be set up.]]></description>
		<content:encoded><![CDATA[<p>This should be in classrooms. Although the kids may just end up messing around with it. Might be too much fun for kids in this country. </p>
<p>Definitely would be a cool way to teach kids and college students about wave science though. Things like this come up in the GCSE/A-Level curriculum.</p>
<p>Customizeable levels with this game would allow many experiments to be set up.</p>
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		<title>Comment on ***RELEASE*** by glpeas</title>
		<link>http://blindgirl.co.uk/2010/03/24/release/#comment-3</link>
		<dc:creator><![CDATA[glpeas]]></dc:creator>
		<pubDate>Sun, 28 Mar 2010 10:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://blindgirl.co.uk/?p=75#comment-3</guid>
		<description><![CDATA[That&#039;s great to hear, Adam. We&#039;re really glad you enjoyed the game!]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s great to hear, Adam. We&#8217;re really glad you enjoyed the game!</p>
]]></content:encoded>
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		<title>Comment on ***RELEASE*** by Adam</title>
		<link>http://blindgirl.co.uk/2010/03/24/release/#comment-2</link>
		<dc:creator><![CDATA[Adam]]></dc:creator>
		<pubDate>Sun, 28 Mar 2010 05:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://blindgirl.co.uk/?p=75#comment-2</guid>
		<description><![CDATA[Kudos to the developers on a job well done! Blindgirl is wonderful; one of the best indie games I&#039;ve played on Xbox. It has the perfect balance of simplicity and skill, spot-on controls, and graphics and sound which are otherworldly but not overdone. Finally, it&#039;s truly refreshing to play a game which is this original and full of character.

Blindgirl deserves to be popular, but even if it never is I just wanted you guys to know that you&#039;ve touched at least one gamer&#039;s heart with your magical game. Looking forward to future releases from GLPeas.]]></description>
		<content:encoded><![CDATA[<p>Kudos to the developers on a job well done! Blindgirl is wonderful; one of the best indie games I&#8217;ve played on Xbox. It has the perfect balance of simplicity and skill, spot-on controls, and graphics and sound which are otherworldly but not overdone. Finally, it&#8217;s truly refreshing to play a game which is this original and full of character.</p>
<p>Blindgirl deserves to be popular, but even if it never is I just wanted you guys to know that you&#8217;ve touched at least one gamer&#8217;s heart with your magical game. Looking forward to future releases from GLPeas.</p>
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